A Question of Weight – Halo 4 and Community

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August 10, 2013 by DayandKnightly

Discussing the community’s reaction to Halo 4 is tired. Old. It’s all been said.

But I’ve never had a problem with beating dead horses*, so it’s time for me to throw a few words in the pile. I’ll keep it brief, and as a bonus you’re also going to get my “review” of Halo 4 in bullet point form sprinkled throughout … nine months after release. Nice!

  • I was surprised to find that being more aware of the Halo Community made the game harder to enjoy. Everyone should (and does) have an opinion, but I didn’t expect that it would be many in the visible community telling the world that you shouldn’t like Halo 4
  • ReviewHalo 4’s visuals and music were, and still are, awesome
  • This could just be a little bit of history repeating itself. When I started Reactive Bias almost two years ago, I was introduced to all the players who strongly disliked (hated) Reach. And all this time I loved a game that I should have complained about … 😉
  • Review Halo 4’s story was a disappointment, not in content but in execution. I feel 343 Industries pushed the bar so high it ended up out of reach. Everything mattered, but everything didn’t come together into an understandable whole at the time of the game’s release – and because of that the story suffered. Both those who read the books and those who did not finished “Midnight” feeling something was just a little off, and I think the enigma of the Didact was to blame
  • I’ve realized that Halo to me is what’s put out there as Halo, no matter who’s making it. That doesn’t mean I think it’s all good, but it does mean that I recognize the obvious – I’m not in charge.
  • Review – Spartan Ops was a great first step (minus the dudebro of the first half)  in a new direction, and Multiplayer still keeps me coming back for more. Halo multiplayer has been fun for me in the past, and Halo 4’s War Games hasn’t changed that

To bring these reflections to a close, the good that Halo 4 does – and aspires to do – outweighs the bad for me. It’s that question of weight, and my answer to it, that lands me squarely in the “likes Halo 4” camp 😀

***

Last thing – be sure to check out CruelLEGACEY’s posts (part 1,part 2 and part 3) on how he would make Halo 5 if given the chance. We differ on our excitement for the franchise going forward, but I agree with a lot of his takeaways on how the experience for the next game in the “Reclaimer Trilogy” can be bettered.

>>>>>>>>>[4721640.7920.48]

>>>>>>>[Post tenebras lux]

*=The author of this post does not actually enjoy the beating of any of the equine population, dead of otherwise.

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